Solo gameDual specsThe dual specs feature was one of the most anticipated things in the game. With a hit of a button it is now possible to switch spec (and gear if you use an add-on like Outfitter). It can even be macro-ed and here is what I use for it:
#showtooltip [spec:1] Holy Shock; [spec:2] Crusader Strike
/usetalents [spec:1] 2; [spec:2] 1
where 'Holy Shock' and 'Crusader Strike' are the spell names of the icons you want to appear on the macro-ed shortcut. Careful on the spelling, some of mine did not work properly. Also, remember to put it on 'both' bar sets (spec1+2).
The newest
Outfitter available from Curse (contrary to old reports that it would be discontinued) allows switching of gear set. Right-click your gear-set, go to Script and choose Primary or Secondary talents. Make sure that you have un-ticked the Disable Automatic Switching from the options tab.
To put it simply, its a joy to farm/grind as retry. Mucho fun amigo.
The Argent Tournament...is in town and players get the chance to do some fun dailies gaining gold and reputation with the
Silver Covenant as well as to collect badges for Tournament-related faction rewards. The most notable of the latter in my humble opinion are the main faction tabards (yay!
Stormwind Tabard ftw!). The dailies revolve mostly around jousting with npcs - something which once you get the hang of it is quite fun. The rest of the quests are of the usual kill/collect pattern. On top of that, there is a `lore' chain quest which eventually leads to an achievement.
There are three levels of quest, the Aspirant, the Valiant (check?) and the Champion. Progression from each is done by collecting badges from the dailies and hand them in (15, 25 badges for the first two levels). Once you become a champion you can collect champion badges. You get 10 as a bonus once you reach that level and - as with the Aspirant and Valiant levels - 5 per day if you do all dailies. Note, the latter may require a group quest for killing Chillmaw. Lance became a
Champion of Stormwind over the weekend and now collects badges for that lovely Stormwind Tabard.
RaidingNow, when it comes to raiding, there are quite a few interesting stuff. Ulduar seems to be fairly more difficult than Naxx and Co. and the challenge starts to show as guilds try to go deeper in the instance. Its been quite some time since a raid required proper positioning, synchronization, synergy among classes and some thought on how to tackle things. I am not sure on how long it will remain a challenge but we must bear in mind that almost all kills are on `easy-mode', perhaps with the exception of some kills like the ones from
Inner Sanctum . You will find lots of guides on the bosses so I wont bore you with such details.
What I do know though is that
Escape managed to tackle 6/14 in the first raid week with our three-day raiding scheme, acquiring some good `ranked kills and achievements' in the process. We are fairly proud of this and confident that we can start saving time and seeing new bosses as we venture deeper in Ulduar.
I wont even comment on
Emalon the Storm Watcher, I hardly noticed he is there when we got him...
On top of that Lance is once step closer to getting
Val'anyr Hammer of the Ancient King, since our priest officer (the prime recipient as per guilds decision) was away. So that means I am 59 fragments away :p. Still, big thanx got to my guildmates for their trust. Hope I am and will be making up for it.
So overall a very good week for us. Can't wait from more fun in the Tournament and in Ulduar. Fun... yes, we kinda missed that in-game the last few weeks...